Embarking on your journey in Star Citizen starts with a crucial decision: choosing your first spaceship. With an ever-growing fleet of starter ships available, new pilots often ask “what is the best starter ship to buy in Star Citizen?” The answer isn’t one-size-fits-all, as the ideal starter ship depends on your budget and preferred playstyle. In this guide, we’ll break down all the popular starter ships – including the RSI Aurora, Mustang Alpha, Drake Cutter, Anvil C8X Pisces, Drake Golem, and more – to help you make an informed choice and kickstart your adventure.
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What Makes a Great Starter Ship?
Not all ships in Star Citizen are created equal – especially when you’re just starting out. A great starter ship gives a new player a bit of everything they need to enjoy the game’s early stages without a huge investment or steep learning curve. Key characteristics include:
- Affordability: Starter ships come at a reasonable entry price (typically in the $45–$70 range for a game package, which includes the ship and game access).
- Versatility: A good starter can handle multiple roles in a basic way – think light combat, small cargo runs, simple delivery missions, and short-range exploration – so you’re not locked out of any major gameplay loops.
- Ease of Use: Smaller ships are simpler to fly and maintain. They feature forgiving handling and straightforward systems, so new pilots can learn the ropes without being overwhelmed.
- Basic Comforts: The best starters often include quality-of-life features like a bed (for logging out in space), a cargo hold for a few boxes, and at least a modest set of weapons for self-defense.
With these factors in mind, let’s compare the current roster of starter ships and see which might be the best fit for you.
Overview of Starter Ship Options
Star Citizen’s entry-level lineup spans several manufacturers. The most popular starter ships include the RSI Aurora MR, Consolidated Outland Mustang Alpha, Drake Cutter, Anvil Pisces, Drake Golem, Origin 100i, Aegis Avenger Titan, and Consolidated Outland Nomad. Each brings something different, so let’s see how they stack up and which might suit you best.
Aurora MR vs. Mustang Alpha – Budget Starter Showdown
The RSI Aurora MR and CO Mustang Alpha are the two classic starter ships bundled with the base $45 game packages. Both are cheap, single-seat ships that can get you into Star Citizen, but they have distinct differences:
Feature | RSI Aurora MR | Mustang Alpha |
---|---|---|
Price (Pack) | $45 (with Star Citizen game) | $45 (with Star Citizen game) |
Cargo Capacity | ~3 SCU (internal storage) | ~4 SCU (external attachment) |
Bed for Log-out | Yes – tiny bunk in cabin | No – must log out at station |
Missiles | Yes – carries 2 small missiles | No missiles (guns only) |
Handling | Slower, sturdy (less agile) | Fast and agile (fighter-like) |
Ideal For | Versatility & utility | Dogfighting & speed |
In short, Aurora MR is a jack-of-all-trades: it offers a little cargo space, a protective cabin with a bed, and even some missiles for defense. It’s great for trying a bit of everything on a budget (deliveries, light combat, exploration), especially if you value practicality. The Mustang Alpha, on the other hand, is all about sleek flying and combat feel. It’s more fun to fly and better in a scrap due to agility, making it ideal if you plan to focus on combat missions or racing around. However, it lacks some of the Aurora’s conveniences.
Which to choose? If you prefer a safer, utility-first start (and don’t mind a slower ship), go with the Aurora. If you’d rather have a snappier, more combat-capable starter and you’re okay returning to base to log out, the Mustang Alpha is a thrilling choice. Both will get you started – and remember, you can always upgrade or switch ships later.
Drake Cutter – The Versatile Mini Hauler
The Drake Cutter is a newer starter ship (introduced in late 2952) that has quickly become a favorite for its versatility. Priced around $60 as a starter package, the Cutter gives you a lot more ship for a bit more money:
Highlights:
- Enclosed Interior: The Cutter has a proper cabin with a bed and space to move around. Few starters offer the ability to log out in your ship – the Cutter does, making it feel like a tiny home in space.
- Cargo Capacity: It can carry 4 SCU of cargo in an internal bay (with a ramp for easy loading). You can fit small boxes or even a compact vehicle in the back.
- Durable Design: Built by Drake Interplanetary, it’s rugged. Decent shields and hull strength mean it can tank a bit more damage than fragile ships like the Mustang.
- Decent Armament: Comes with a pair of forward guns for self-defense. It’s not a dedicated combat ship, but it can handle low-level enemies or turret missions.
- User-Friendly: Easy entry/exit via a side door or rear ramp, and generally forgiving to fly (though not the fastest or most agile).
(The Cutter trades some speed and agility for these benefits, but if you don’t mind a slightly slower ride, it’s capable of tackling a wide variety of starter missions.)
Anvil C8X Pisces – The Pocket Explorer
The Anvil C8X Pisces Expedition is a compact explorer shuttle that has proven extremely handy as a starter ship. Often priced around $60 as well, the Pisces packs surprising functionality into a small frame:
Highlights:
- Crew Capacity: Uniquely among starters, the Pisces has three seats (pilot + 2 jump seats). This means you can bring friends along for the ride – perfect for co-op adventures or ferrying extra crew.
- Small but Capable: It has around 4 SCU of cargo space accessible via a rear ramp. While petite, it can still haul a few boxes or a small motorcycle-sized vehicle.
- Great Agility: The Pisces is nimble and easy to land almost anywhere. Its small size lets you squeeze into tight spots and even park inside larger ships’ hangars.
- Explorer Friendly: Designed as a scout craft, it boasts good quantum fuel range and scanners for its size. It’s excellent for short-range exploration missions and planet surface trips.
- Easy to Fly: Very beginner-friendly handling. It won’t win races, but it responds well and isn’t prone to sudden drift or heavy inertia.
Choose the Pisces if you love exploration and might have friends joining your crew – it’s like having a handy space van to support all your early adventures.
Drake Golem – The Mining Starter Ship
The Drake Golem is a specialized starter for those who want to dive straight into mining. Introduced in 2954, it’s the first true mining-focused starter ship and comes in at roughly $60 standalone:
Highlights:
- Ready to Mine: Equipped with a built-in mining laser, the Golem lets you start cracking rocks and extracting minerals from day one – no extra equipment needed.
- Ore Storage: Holds up to 32 SCU of mined ore in two detachable containers. That capacity rivals the bigger Prospector, meaning you can gather a good haul before selling.
- Solo Mining Rig: Optimized for one person, with a cockpit tailored to scanning and mining controls. There’s even a little interior space to stow gear.
- Drake Toughness: Like other Drake ships, it’s sturdy for its size. The Golem can withstand the bumps and dings of mining operations better than more fragile craft.
However, the Golem truly shines only if mining is your main focus. Its combat ability and general versatility are otherwise limited, so if you’re not 100% set on mining, a more general-purpose starter might serve you better. For aspiring miners though, the Golem offers an unbeatable head start in the profession.
Origin 100i – The Stylish & Efficient Starter
The Origin 100i offers a touch of luxury and efficiency at the starter level. Coming in around $65 for a game package, the 100i is all about traveling in style:
Highlights:
- Luxury Design: Origin is known for sleek, high-end ships. The 100i’s interior is polished and includes a comfortable seat and even a tiny bed, giving you a premium feel in a small craft.
- Fuel Efficient: Advanced fuel intakes make the 100i extremely hydrogen-efficient. You can fly longer and farther without refueling – perfect for exploring the system or commuting between distant outposts.
- Light Cargo: Carries about 2 SCU of cargo. It’s not much, but enough for a couple of delivery boxes or personal gear.
- Decent Guns: Armed with two nose-mounted guns, the 100i can handle basic self-defense and combat missions, though it’s not built for intense dogfighting.
- Smooth Flight: Agile and easy to handle, making it a joy to cruise from city to city or planet to planet.
However, you’re partly paying for luxury here – the 100i trades off some cargo space and firepower for style. It’s not the strongest value-for-money choice (the Avenger Titan, for example, offers more utility for not much extra cost). Pick the 100i if personal style and efficient touring matter more to you than sheer versatility.
Aegis Avenger Titan – The Upgraded All-Rounder
Often hailed as one of the best starter ships overall, the Avenger Titan sits at the higher end of starter pricing (around $75 for a package) but delivers exceptional multi-role performance:
Highlights:
- Expanded Cargo: The Titan has an 8 SCU cargo bay with a ramp, doubling the capacity of most starters. You can haul a decent load of goods or even fit a small vehicle in the back.
- Serious Firepower: Comes with a formidable weapons loadout for its size (including a size-4 nose hardpoint plus wing guns). The Titan can comfortably handle bounty hunting and combat missions that would overwhelm other starter ships.
- All-Round Versatility: With a bed for logging out, respectable speed, and solid shields, the Titan thrives in many roles. Run delivery missions in the morning, combat sorties in the afternoon, and some light trading in the evening – it can do it all.
- Reliable Design: Originally a patrol craft, the Titan is sturdy and dependable. It’s a ship you can rely on even as missions get tougher.
Aside from having only one seat and a slightly dated interior, there’s little to criticize about the Titan. If your budget allows, this ship lets you dive into all facets of gameplay immediately and you likely won’t need to upgrade for a long while. It’s an ideal choice for players who want to experience a bit of everything without feeling limited by their ship.
Consolidated Outland Nomad – The Pickup Truck of Space
The Nomad is a premium starter-esque ship (usually around $80–$95 for a pack) that offers capabilities approaching a small freighter while still being a solo-friendly craft. It’s often likened to a futuristic pickup truck:
Highlights:
- Large Cargo Deck: The Nomad can carry 24 SCU of cargo on its unique hovering rear platform. That’s vastly more than any other starter, enabling profitable trading runs or transport missions early on. The platform can also hold a small ground vehicle (like a rover or mining buggy) with ease.
- Full Living Quarters: It features an internal cabin with a bed, personal storage, and basic amenities. This means you can live out of your Nomad on expeditions – log off in the ship, store loot, and have a mini home base wherever you go.
- Good Protection: With respectable shields and three forward-facing guns, the Nomad can stand its ground. It’s tougher and better armed than the $45-tier ships, though not quite a match for a dedicated fighter.
- Long-Term Utility: Because of its cargo capacity and balanced features, many players stick with the Nomad far into their career. It remains useful even after you acquire larger ships, serving as an excellent support vessel or mission runner.
The Nomad’s main drawback is its higher cost. It demands a bigger upfront investment than other starters, but in return you get a ship that can earn credits efficiently and handle a wide range of activities. For a player with the budget and a desire to start strong in trading or exploration, the Nomad can be worth it.
Which Starter Ship Is Best for You?
With the variety of starter ships available, the “best” one truly depends on what you want to do first in Star Citizen. Here are some final recommendations:
- Lowest Budget ( ~$45 ): Get an Aurora MR if you want extra utility (bed, missiles, cargo) or a Mustang Alpha if you prefer a spry dogfighter feel. Both will let you experience the game without breaking the bank.
- Mid Budget ( ~$60 ): The Drake Cutter is fantastic for a solo player who wants flexibility and a home on the go, while the Anvil Pisces is ideal for explorers or those playing with friends. If you’re eyeing the mining career, the Drake Golem is the obvious pick in this range.
- Higher Budget ( $70+ ): The Aegis Avenger Titan offers the best all-around performance and can carry you well into the late-game. The Nomad is great if you want to start with serious cargo capability or plan to use ground vehicles early. And if style is your priority, the Origin 100i provides a classy, albeit less utilitarian, entry into the ‘verse.
- Remember: No matter which starter you choose, you’re not locked in forever. All ships can be earned in-game over time. Your starter ship’s job is to help you learn the game and have fun right away. Each of the ships above can do that, so there isn’t a “wrong” choice – just the choice that suits you best.
Choose the ship that excites you the most and fits your goals, and you’ll be set for a great adventure. Good luck out there, and welcome to the ‘verse!